We spend a lot of time as scholarly communication specialists teaching ourselves and others about tools and technologies in the field. So we figured we'd share the ride as we navigate the basics of the digital scholarship across a variety of disciplines. Hopefully, you'll learn just enough here to get going with your own cool projects.
An introduction to Minecraft and it's use in edication.
Cartography is the science and aesthetic of map-making. Given that maps are made up of static, tabular data at their core, it takes the artistic hand of the cartographer to display that data in a way that is not only pleasing to the eye, but also effective in making the argument presented. This workshop will explore various types of mapping and pitfalls associated.
In this lesson, you will learn how to use Neo4j GraphGists to analyze simple networks. This lesson will explain how to encode objects and the relationships between them and how these networks can then be queried using the Neo4j query language cypher.
This workshop covers the fundamentals of XQuery, a programming language originally designed to query large amounts of XML data but now also used to query other kinds of data like JSON.
Learn the basics of source control using git and Github. By the end of the session you will be able to create your own repository from scratch and work with repositories created by others.